Far Cry 4: Details zu den kommenden PC-Patches

Neben dem bereits angekündigten Day One Patch (1.1.0) für Far Cry 4 arbeitet Ubisoft bereits an einen zweiten Patch 1.2.0 für den PC.

Das Update soll zahlreiche Probleme in den Bereichen Bedienung, Grafik, Benutzeroberfläche, Multi-GPU, mehrere Monitore und Co. beheben und eine Einstellungsmöglichkeit für das Sichtfeld (FOV: field of view) hinzufügen.

Far Cry 4 v1.1.0 (Day One Patch)


Fixed crash in IGE.
Fixed an issue with incorrect characters in map naming.
Fixed screen tearing when performing a handgun takedown.
Fixed various controls issues
Fixed various Graphic issues
Fixed various IGE issues
Fixed various localization issues
Fixed various Multi-GPU issues
Fixed various Multi-Monitor issues
Fixed various multiplayer issues
Fixed various sound issues
Fixed various UI issues
Fixed various Uplay Actions issues
Fixed various Uplay Rewards issues
Saved maps from IGE and Downloaded now can be opened in the Editor from in-game.
Skills, Crafting and Progress Menu now cannot be accessed in Arena.
The game now boot if the game folder name contains Cyrillic characters.
The game now boot on Korean localization.

Far Cry 4 v1.2.0


Added ability to change FOV scaling.
Added nVidia GeForce Experience support.
Fixed various controls issues
Fixed various Graphic issues
Fixed various IGE issues
Fixed various Multi-GPU issues
Fixed various Multi-Monitor issues
Fixed various UI issues
Playing a map from Map Browser two times now don’t trigger an Error.
Skills, Crafting and Progress Menu now cannot be accessed while playing a created map.

Das erste Update wird, wie es schon der Name Day One Patch schon sagt, morgen zum Release des Spiels veröffentlicht werden.

Die Originalversion (1.0) ist wie Ubisoft schon zu gegeben hatte, „nicht spielbar“ …

Das konnte ich eben nach dem fertigen Preload und der Installation selber feststellen. 😀

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