Bethesda und Entwickler Arkane Studios haben am Montag Abend den zweiten Beta PC-Patch (6,4 GB) für die PC-Version von Dishonored 2 bei Steam released.
Es gab Probleme mit den Nvidia Treiber 375.70 und 375.86, die die Performance des Spiels beeinflusst werden.
Es werden die aktuellen Grafikkarten-Treiber von NVIDIA (375.95) empfohlen.
How to access the Steam Beta:
Log into Steam.
Right Click on Dishonored 2 in your Library.
A drop down menu will appear. Select BetaPatch.
Wait a few minutes for game to update.
When done, Dishonored 2 [BetaPatch] should appear in our Library.
Update v 1.2 overview:
General performance and optimization improvements
Auto-detection of the Visual settings was re-worked based on player feedback and observed issues. If still experiencing issues after updating drivers and downloading patch 1.2, advise using the “Restore Settings” option to apply the recommended settings for your hardware.
Max pre-rendered frames is now managed by the game, advise removing any previous manual customizations in graphics driver control panel
Fixes multiple issues related to game logic
Fixed various issues related to user interface
Fixed various issues related to mouse/KB and gamepad
Fixed various issues related to using alt-tab related bugs
Fixed various issues related to multiple monitors
Added new settings in the Options menu:
Added a Framerate Limiter so the player can limit framerate fluctuation when playing without V-sync
Added TAA Sharpness option
Added more options to V-Sync settings
Added Triple Buffering option
Update 1.2 Known Issues.
Incorrect labels in the Options menu:
“Windowed Mode” should be “Display Mode”
“Adaptive Resolution FPS Threshold ” should be “Adaptive Resolution FPS Target ”
“Borderless windowed mode ” should be “Borderless Fullscreen ”
“Field of Vision” should be “Field of View ”
“God Rays” should be “Light Shafts ”
Adaptive Resolution FPS Threshold setting is not accurately reflected in the Visuals menu after restarting the game when FPS Limiter is used
Adaptive Resolution FPS Threshold becomes locked to the previous FPS Limiter setting when V-sync is enabled
Workaround: Toggle V-sync off, then change the FPS Limiter to the desired setting before re-enabling V-sync
A visual distortion may occur at the bottom of the screen when toggling Triple Buffering while in-game
Workaround: Toggle Triple Buffering at the Main Menu, or turn it off then back on while in-game to remove the distortion
The in-game Framerate may remain locked to 60 FPS when the V-sync setting is set to Full on a monitor that supports higher than 60Hz refresh rates
Workaround: Disable V-sync and manually set the FPS Limiter setting to higher than 60 to achieve Framerates above 60 FPS
The FPS Limiter setting only displays text in English and is not localized
Workaround: None. Localization is expected to be implemented in a future update.
The Adaptive Resolution setting will change to display as Manual when exiting and re-entering the Visual settings menu after setting it to Always
Workaround: None. This is a visual issue with the menu. The Adaptive Resolution setting will still be enabled and set to the default for the Always setting.
Keyboard and Mouse controls may display latency in menus and during gameplay when V-sync is set to Half
Workaround: Either Disable V-sync or change the setting to Full
Framerate may not be accurately locked to 30 FPS when setting V-sync to Half
Workaround: Disable V-sync and change the FPS Limiter setting, or increase the V-sync setting
Multiple confirmation prompts may appear when cancelling a change to the Triple Buffering Setting
Workaround: None. Cancel the prompt again until it no longer appears.
Framerate may be decreased when using V-sync without Triple Buffering Enabled
Workaround: Enable Triple Buffering to see if that increases performance, or disable V-sync
Controls may become locked if a controller has been disconnected while the game is running
Workaround: Use Alt+Tab to leave the game window then return, or reconnect the controller
Setting the Adaptive Resolution to Off changes the Adaptive Resolution FPS Threshold to 29
Workaround: None. This is a visual issue with the menu and does not affect the actual in-game Framerate.