Entwickler Dambuster Studios haben einen neuen Patch für ihren Shooter Homefront: The Revolution released.
Dieser soll vor allem die Performance des Spiels verbessern. Im Vergleich zu den bisherigen Patches wurde die Performance nochmals um 15 Prozent erhöht. Zudem sind zahlreiche weitere Optimierungen an Bord. Darüber gibt es neue Features sowie zwei neue Maps für den Resistance-Modus.
2 New Resistance Mode Map ‘Boom Patrol’ & ‘Indy Forever’
Save Stall Reduction
Smoother framerate and improved performance throughout the game via
Checkpoint Save Optimisations
Lighting and Particle Optimisations
Bug fixes and stability improvements including
Fix for intermittent issue in which a box could get stuck preventing Medical Supplies Strikpoint completing correctly
Fix for enemies not spawning correctly on occasion preventing Old Town Apartment Strikepoint completing correctly
Fix for padlocks not being able to be destroyed in certain situations preventing Car Park Chop Shop Strikepoint to be completed
Fix for black screen sometimes occurring following Aftermath mission and cinematic cutscene’s
Fixed an issue with some players losing equipment when continuing save game from a previous patch * Fixed a further issue some players experience with the SAM launcher becoming blocked in End Game
New Resistance Mode Features
Added ‘Guerrilla Score’ system to indicate a player’s overall experience in the game. Players can earn Guerrilla score by ranking up characters, completing missions on increasing difficulties, earning new citations and increasing a characters ‘Renown’.
Added ‘Renown’ system to reward continued play with a character at the rank cap. All XP gained at max rank contributes towards a character’s renown, increase their Renown to earn more Guerrilla Score and Armory crates.
Added the ability to set Resistance Mode character name with more than basic English characters
Updated Resistance Mode End of Mission display to better present end of match rewards
Resistance Mode bug fixes and stability improvements
Inside Job achievement tweak to reduce the number of reinforcements called after securing a stronghold
Quelle: Off. Webseite