Call of Duty: WaW – Details zu Patch 1.5

Entwickler Treyarch hat erste Details zu kommenden neuen Patch 1.5 für ihren WWIIShooter Call of Duty: World at War enthüllt. Das zweite Map Pack, das bereits kostenpflichtig für Xbox 360 und PS3 erschienen war, ist allerdings in diesen Update noch nicht enthalten. Auch ein Termin wurde noch nicht genannt.

Changelog PC Patch 1.5:

* CO-OP hosts can now kick players from their lobby
* Improved dog spawning in MP
* Addressed an issue with Zombie pathing
* Fixed an instance of the player model displaying incorrectly
* Some unhandled exception errors have been addressed
* Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
* Added support for CODTV
* “cg_DrawFPS 1” now only displays FPS and cg ms/frame
* Added RCon command “teamstatus” to display players’ team information

Additionally, the following Modding items have been addressed – modders take note:

* Mods: Added joinsquad script function
* Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
* Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
* Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
* Mods: Increased the amount of mods displayable in the Mods menu
* Mods: Fixed a crash related to the mod.arena file

Comments are closed on this post.
Online: 4 | Heute: 8 | Gestern: 592 Gesamt: 930.495 (seit 11/2006)