Crysis Wars Patch 1.4 & Mod SDK
Electronic Arts haben einen neuen Patch 1.4 und das Mod SDK für Crytek`s Shooter Crysis Wars, dem Standalone Multiplayermodus von Crysis, released.
Changelog Patch 1.4:
General Fixes
* Fixed a crash relating to dropped weapons
* Fixed an issue where spectating players could impede other players’ movement
* Fixed several memory leaks
* Scope position broken when picking up the same weapon typeUpdates and improvements
* All graphic settings are now available on DX9 machines
* Improved visibility of mouse cursor on bright backgrounds
* Improved hit feedback when shooting vehicles
* Modding interface is now availableBalance
* Cloaked players are no longer detected by the Radar Kit
* Reduced radius of Radar Kit scan sound
Um die Mod SDK benutzen zu können, muß man zuerst den Patch 1.4 installiert haben.
Changelog SDK:
Code
* Game Source Code (patched to Crysis Wars v1.4)
Tools
* CryENGINE2 Sandbox2 Editor
* Resource Compiler (32-bit only)
* CryExport plug-in for 3DS Max 9, 10 and 11 (32-bit and 64-bit)
* Polybump plug-in for 3DS Max 9, 10 and 11 (32-bit and 64-bit)
* Polybump application (32-bit and 64-bit)
* CryTIFF plug-in for Adobe Photoshop (32-bit only)
* FMOD Designer Tool (32-bit only)
* Rigging, Artist, Animation Tools for 3DS Max
* CryExport plug-in for XSI
* Engine Settings Manager
Crysis Wars Patch 1.4 (434 MB): myCrysis | CrysisHQ
Crysis Wars Mod SDK (28 MB): MyCrysis | CrysisHQ
